Late To The Game - Wonder Boy: The Dragon's Trap
I never was a Sega kid. We always had Nintendo and Atari growing up in the 80s. I totally missed out on the Sega scene until the early 1990's when the neighbors had a Sega Genesis. The Master System totally bypassed my childhood and I wouldn't experience any of their titles until later in life when I started collecting games.
One of the amazing series I missed out on was the Wonder Boy series. Action platforming at its finest, Wonder Boy had three releases on the Master System and several sequels and ports on various platforms. Wonder Boy: The Dragon's Trap is the third game in the series, and the last to be featured on the Sega Master System. Taking place immediately after the events of the second game, the evil Mecha Dragon has cursed Wonder Boy by turning him into a Lizard Man.
The game plays like an action adventure title, but features exploration similar to a Metroid-type title. Certain characters that you can transform into have different abilities that allow you to enter additional areas that were previously inaccessible. This provides some replay value to this title, as the areas never seem to get old or repetitive. Lizardcube has taken this classic game and reimagined it from the ground up. Hand drawn sprites and backgrounds are now present, giving the game a more modern feel. There is also a really cool feature where with the click of a button on the controller, you can revert the game back to it's original graphics and sound on the fly.
Wonder Boy: The Dragon's Trap has tight controls and never feels cheap. When you die it's your fault that you misjudged something to cause your demise. Lizardcube has done a solid conversion with this retro title and it's definitely worth picking up.