- Platform: PC
- Players – 1-4
- Achievements – Yes
- Steam Trading Cards - Yes
- Controller Support - Yes
- Retail Price - $19.99
High Level Premise – 2D run'n'gun rogue-like
Graphics/Style – Crisp and cartoony
Music/Soundtrack – Decent, but nothing to write home about . You'll have trouble hearing it over the constant explosions and gunfire anyway.
Story – The people of Ravensdale have been turned into raging monsters by a mysterious goop and it's up to you to save the city.
Replay-ability – Pretty high, every play through the map is different and the game does a good job of structuring progression so that you get somewhere new or level up just when you start to get frustrated.
Time Commitment – In theory very low. It doesn't take long to play a game but you'll definitely be hard pressed to just play one game in a sitting.
Value – Good, the game is pretty simple but there is high replay-ability.
Favorite Element – There are a plethora of option between the weapons, power-ups, and abilities gained from leveling up.
Rogue Stormers is a run'n'gun style shooter along the lines of Metal Slug or Contra with some RPG elements mixed throughout. Each stage you traverse a sprawling map fighting endless hordes of enemies till you defeat the level boss and move on. Even though the stages have a linear progression like a classic console game, the actual layout of each stage, as well as power-ups and weapon drops, will change completely on every play through.
One of the coolest elements of the game is the way progression is structured. As you play each level you get experience and eventually level up gaining new abilities, which persist from game to game. This slow process of gradually getting better leads to points where you start getting frustrated, then finally break through to a new area. The pacing is spot on and feels very natural.
It also needs to be noted that the multiplayer is great. It's a lot of fun playing with a whole group of friends and the game supports both online multiplayer and local co-op (or “couch co-op” as the game calls it). In an age when most game developers must think no one wants to play a game with their friends in person, it refreshing to see local co-op.
All in all there's not a whole lot to say about Rogue Stormers, but that's not a bad thing. The game doesn't try and reinvent the wheel, it just takes a lot of elements that work and puts them together in a nice polished package. It's simple yet addictive, and in my opinion, a must buy for fans of run'n'gun style games.