King's Quest - Chapter 1: A Knight to Remember
- Platform: PC, Xbox One, PlayStation 4, Xbox 360, PlayStation 3
- Players – 1
- Achievements – Yes
- Steam Trading Cards - No
- Controller Support - Partial
- Retail Price - $9.99 per chapter, $39.99 for all five chapters
High Level Premise – Point and Click adventure with puzzle solving.
Graphics/Style – An HD look similar to the cel shading of Zelda: Wind Waker. Humorous, light-hearted tone to the story.
Music/Soundtrack – The themes are perfect for the adventurer in me, I was never once turned off by the sound. The voice acting is excellent.
Story – An older King Graham retells stories of his adventures between the older King's Quest games. This one focuses on what happens before the very first game.
Replay-ability – There are some things you can do differently throughout the game based on the decisions you can make.
Time Commitment – Auto saving is perfect for this game, you can pick up and put down whenever you like. It took me about 5 hours to complete Chapter 1 as a veteran King's Quest player.
Value – The game is well polished, and is well worth the price of admission. You can try the $9.99 first Chapter and then buy the rest of the season at a discount if you don't want to take the full plunge.
Favorite Element – All of the inside jokes that only true King's Quest fans will understand. That and when Graham gets overly excited about something.
Back in 1992, I was first introduced to the King's Quest series by my cousin Tom. Over one of my school breaks, I spent an extended weekend at his house, which just happened to be the weekend after King's Quest VI: Heir Today, Gone Tomorrow was released. We promptly had his mom drive us to the local software store, (now defunct) Egghead Software. As we entered the store, there displayed as soon as we walked in towers of copies of the game in Red, White, Blue, and Black boxes. I remember getting it home, and having one of the many floppy disks fail during install. (We had to return to the store for another copy) When we finally got it booted up, it was an adventure that dazzled us for hours having us travel between islands, find obscure objects, and solve tricky puzzles. This started my fandom of the King's Quest series, and like they say the rest is history.
During the late 1990's the Point and Click adventure genre wasn't doing so well, and software giants like Sierra and LucasArts who could always deliver an amazing product started to falter. It seemed like no one was making these type of games anymore. Telltale changed all that by revitalizing the the genre with new entries in the Sam & Max series, and acquiring new licensing for popular franchises like Back to the Future and the Walking Dead. Sierra (Now acquired by Activision) took note and decided it would be a good time to bring back King's Quest, but in a different format.
King's Quest is being released over the span of several years in multiple chapters. The first Chapter "A Knight to Remember" was released in Summer of 2015, and became an instant critical success. There is always that fear that a franchise can phone in an entry and call it a day, but luckily this is not the case with this excellent adventure game. The story focuses on and older King Graham (voiced by Christopher Lloyd) retelling his adventures in between the other King's Quest games in the series. The first Chapter deals with Graham on his journey to Daventry before he was a knight. Several references are made to the older titles in the franchise, with some inside jokes meant only for true fans. The game play mechanics have not changed, Graham must acquire objects and find a way to his current objective. A incorrect interaction could mean certain death for King Graham! Luckily, the game allows you to continue right then and there to provide an alternate choice.
Overall, King's Quest is not to be missed. Chapter 1 took me a little over 5 hours to complete. there were a couple puzzles that I racked my brain on, only one that I thought was counter-intuitive. At one point Graham has an object in his inventory that says it needs something else to work. I spent a lot of time trying to find said item to make it work. However that is not the case, as you cannot acquire this item in your inventory. You are supposed to make it interact with something similar instead. The experienced voice acting is very welcomed, and I'm glad to say the game has not lost its roots. The quick-witted humor is still embedded in the game, along with the puns that older King Graham cannot resist to make. There are also a few new welcomed additions as well, such as a puzzle similar to something you would find in the 7th Guest, and some quick time events during some action sequences as well. We have acquired the complete collection, so stay tuned for our review on Chapter 2: Rubble Without a Cause soon.