Mini Golf Mundo - Steam Review
Mini Golf Mundo
- Platform: PC
- Players: 1-4 Local Multiplayer Only
- Achievements: No
- Steam Trading Cards: No
- Controller Support : No
- Retail Price: $4.99
High Level Premise - Miniature Golf, I guess.
Graphics/Style - Extremely basic. Not much detail.
Music/Soundtrack - There is a song on the title screen. Otherwise just a few repetitive sound effects.
Story - Nope.
Replay-ability - None.
Time Commitment - You can beat all 4 courses in under 30 minutes. There is no reason to actually do so.
Value - I can't even recommend it as bundle filler.
Favorite Element - It didn't crash when I exited.
Mini Golf Mundo is the kind of game that disappoints me more than any other. Mini Golf Mundo takes something that I'm passionate about, miniature golf, and handles it with very little care. And yes, I am passionate about miniature golf. I've been playing for 35 years, I've actually played in tournaments. I've even won a few against pro (yes, there is pro mini golf) level talent. It's one of my things.
Mini Golf Mundo presents you with four courses of various difficulties, and the choice of 1-4 players. That's it. Saying it is bare bones is an insult to bare bones. You can't even choose the color of the ball you play (don't worry, even in multi-player, everyone plays white). Truth be told, I wouldn't mind this if the golf itself would be even the least bit satisfying.
The first "Rookie" course is the only one mostly based in any semblance of reality. Most holes are dead straight, possibly with some kind of obstacle in the way. If the hole is flat, there's not much point in worrying about speed control; the ball will fall in even if you hit at full strength from 3 inches away. Also, if you do have to go over a ramp, don't worry about the ball bouncing upon landing...that doesn't happen unless you land of a trampoline pad. If a hole has a curve, you'll sometimes see a small pinwheel. Aim at that pinwheel, and hit at full strength, you'll be guaranteed a hole-in-one every time. The first course is dead simple. My first run through I scored a 19 because it took two tries for me to make one shot.
Once you get past this first course, however, the game falls completely off the rails. Instead of making more creative holes, or harder obstacles...they do things like make part of the hole disappear, or force you to launch a ball through the air onto a platform the size of a stamp. On later courses, there are even portals to teleport your ball around. Of course, they can also move and blink in and out of existence.
The piece-de-resistance was a hole with moving, blinking portals that launched your ball onto a blinking trampoline that would then launch your ball towards the cup. But, because of the non-existent camera control, you had to completely guess when the items would be visible. Mercifully, they do include a stroke limit so you can still get by these sloppily designed holes.
Mini Golf Mundo is terrible on every level. There's not even leaderboards to keep track of your best scores if you are masochistic enough to play more than once. There are other, better, Mini Golf games on Steam such as the cartoon-esque XBox 360 port 3D Ultra Minigolf Adventures. That game has short cuts, and power ups, but also has imaginative hole designs and is mostly fair to players. Or if you're old school like me, look for the old Accolade Mini Putt game, that one has never been equaled.