• PLATFORM: iOS / Android
• PLAYERS: 1
• ACHIEVEMENTS: None, just leaderboards
High Level Premise – It's Pac-Man on an isometric platform, swipe to control Pac-Man and guide him through the endless maze while chomping on ghosts, and acquiring new power-ups!
Graphics/Style - Similar to Pac-Man Championship edition, the graphics have been updated for modern screens, but still has that retro feel.
Music / Sound Effects – Pac-Man makes the standard "Waka-Waka", but the enhancement sounds for power-ups compliment the upgraded graphics quite nicely.
Story – Pac-Man is back and he is trapped in an endless world where the kill-screen glitch is also chasing you! How high of a score can you achieve?
Replay-ability – This game can be played over and over again and not get stale. Eating dots allows more power-ups to be unlocked, and coins can be earned through challenges or acquired within the maze to upgrade Pac-Man's special abilities.
Time Commitment – Games usually last only a couple minutes to begin with, about 10 minutes after several power-ups are unlocked.
Value – It's FREE! You receive "credits" every couple of minutes to play through the maze, and then you can pay for more if you wanted, or just wait until you earn another credit. Also, there is a "Free Play" mode where you don't have to wait for the timer, you can play the game, but will only receive Power Pellets as power-ups.
Multiplayer - None, although I know iOS has Leaderboards.
Favorite Element – When you unlock Super Pac-Man. There is nothing more satisfying in a Pac-Man game than turning into a huge scary Pac-Man and flattening some ghosts.
Back in the 80's someone figured out that if you play the original arcade Pac-Man long enough, weird things begin to happen. Because the level counter is stored as an 8-bit integer, the highest possible level is 255. Once level 255 is completed, the game program issues an overflow which turns the right side of the screen into a jumbled mess of characters and renders the level impossible to beat. Pac-Man 256 is a unique take on the standard dot munching concept while infusing new characters such as a "Spunky" who is a sleepy ghost that wakes up when near, power-ups such as a laser that rips ghosts to shreds and more. The free-to-play concept that has been so popular on mobile devices is often done incorrectly due to greed. Pac-Man 256 avoids this by allowing the user to watch video ads on occasion to earn additional power-ups or credits. The nice thing is that a user never has to see an advertisement if they do not want to do so. Pac-Man 256 is one of the best mobile games on the market today, updating a beloved classic while infusing a bit of gaming history. Developed by Hipster Whale, the same team that brought us the addicting Crossy Road to mobile platforms, this game has become an instant hit becoming the number 6 free app (as of this post) to be downloaded on iOS after less than 48 hours of being released. After two excellent games by Hipster Whale, I am excited to see what is next for the developer. I honestly have not had this much fun playing Pac-Man since Pac-Man Championship edition came out on XBOX Live over 8 years ago.