The Halo series is a force to be reckoned with. Back in 2001, no one really knew how Microsoft would fare in the console wars, because they had no series that seemed intriguing at the time. Except one, Halo: Combat Evolved. It boasted better graphics compared to other shooters on PlayStation 2, and being able to link your systems up with friends to play head to head. Eventually, this title would become one of the most important multiplayer games of all time and paving the way for a very successful on-line service Xbox Live.
After several sequels, spin-offs, and remastered editions, Halo 5: Guardians has arrived for Xbox One and is already the biggest launch in Halo history. Today, we are not going to focus on the campaign, but a very specific facet of the multi-player experience. Warzone is a brand new mode to the franchise and has become a major focal point of this release. Essentially, players are split into two teams, and need to capture or defend a series of areas in a particular order and finally the defending team's base.
This is very similar to Battlefield, except the points are not automatically shown on the map and ready for capture. The team must capture the first point before being able to capture the second. Each area has multiple paths of entry and weapon requisition areas where players can acquire weapons, boosts, and vehicles to assist in achieving their team goal.
I have had a lot of fun so far with Warzone, this truly is a "team" mode. If players decide they want to run off on their own and do their own thing, there is little chance of the team succeeding. However, when your team does mesh well and actually formulates a plan, it seems like your team can conquer a map pretty quickly. You definitely care less about your Kill-Death ratio in this mode, and more about accomplishing the overall team goal. I am very excited to see where 343 Industries takes Warzone next. Hopefully in each DLC pack that is released, they will include new Warzone maps along with your standard multi-player deathmatch and objective maps.